Four years ago, we tried to develop Rustboy into a feature film at Sony. Im not much of a character designer but I took a shot on this one since I was part of the early story development team.
Above was a snapshot of the development "pod" right after our pitch to Sony execs: (l-r) Armand Serrano, visual development; Todd Wilderman, story; a talented scriptwriter which I forgot his name; and Brian Taylor, creator of Rustboy.
Images ©Sony Pictures Animation and Armand Serrano.


5 comments:
I remember seeing Rustboy way back in the day. It was very inspiring. It is a pity that it did not make it to the big screen. Thanks for sharing this Armand!
Those shape silhouettes at the bottom are nice, a great reminder to keep things reading simply, quickly, and differently.
Oh boy, I thought this project had died many a moon ago, I loved what I seen of it !!
The lineup looks great. The shapes are just beautiful. Pity it never got made.
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